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The 39 Steps

The 39 Steps


Game Summary

Prepare to experience the original man-on-the-run thriller in a completely new way. Be transported back to 1914 London, where Richard Hannay finds himself framed for a murder he didn't commit. Now he must escape the Capital and stay alive long enough to solve the riddle of The 39 Steps. There are secrets to be discovered, locations to be explored and - above all - an incredible tale to be told in this ground-breaking interactive novel.

Key Features

  • A new form of entertainment, merging the worlds of literature, gaming and film into one visually stunning storyline.
  • Faithfully constructed using the original - and best-selling - John Buchan text, first published in 1915.
  • Hundreds of hand-painted digital environments, and authentic materials from 1910s Britain.
  • 8 different storytelling mechanics, 25 collectible items and 16 awards to be unlocked.
  • An original soundtrack by Si Begg and theatrical voice performances, including Ian Hanmore, Greg Hemphill and Benny Young
  • Created in Unity4, with a playtime of 6-8 hours.

System Requirements


Operating System: Windows XP or Later
Processor: 2 GHz Processor
Memory: 1 GB RAM
Hard Disk: 1.5 GB free HD space
Video: DirectX 9 512MB card
Other: Windows compatible sound card

User Reviews

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The story in this game is very interesting and well told. It's a spy tale based off an old book. There is virtually no gameplay ...other than clicking on stuff here and there, or making specific mouse gestures, to advance the narration. I enjoyed the story, but as a game, this certainly is recommendable. They should have made this a movie instead. The pacing of this interactive book is a little slow at times. Overall, it's worth it if you can get it cheap, but it might be better to just read the book. It takes about 3 hours to finish this "game".


The 39 Steps is an interactive novel, based on the 1915 book of the same name by Scottish writer and diplomat John Bucham. The g...ame follows pretty faithfully the plot of the novel, so it have naturally a solid story. The pace of the game is quite slow, this is not a problem as the ambiance is very well worked and it invites you to think about every little thing that appears. There are ancient document to explore, as newspapers and letters, as well as nice crafted hand made like backgrounds in a nice almost monochromatic palette. That said, some narrative devices, I think for put the accent on the 'interactive' nature of the digital novel, are a little weird. Some design decisions seems arbitrary, as the order of the links in a five part sub-story (in a circle, with part one in the bottom and the rest in a counter-clockwise direction), or the position of the text snippets one have to read to follow the narration. The voice acting is well performed, the subtle sound track is well balanced and the overall execution of the game is nice, although the mouse gestures needed to advance are a little annoying and counter-intuitive. A good executed interactive novel with some quirk UI design flaws that ruins a little an otherwise enjoyable piece of fiction.
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