THE ORDER OF DAWN: In their immeasurable greed and constant thirst for power, the thirteen most powerful Mages of all time doomed the land, hurling it into an endless spiral of chaos and despair. Now, only a few years after the end of the Convocation, evil is back - stronger and more powerful than ever before - to finish what was started.
SHADOW OF THE PHOENIX: Using the power of an enslaved god, an evil necromancer resurrects the circle’s Mages to serve his unholy plans. Only the force of the phoenix’s stone can stop the circle’s return. It's up to the rune warrior to defeat his former masters for good.
BREATH OF WINTER: A Prince of Darkness, a Fial Darg, was set free through the Convocation and took over the reign over the Fire Empire. His wish is to bring the Renegades, the Gods of darkness, back to Eo.
Innovative game design: The unique mixture of RTS and RPG elements offers a brand new game experience.
High degree of identification with the hero-avatar, whose skills and strengths can be improved by the player.
Click'n'Fight: This revolutionary control system guarantees instant action, the best possible overview and completely new tactical possibilities in battle.
6 races - Humans, Dwarves, Elves, Dark Elves, Orcs and Trolls - that can be used simultaneously (!) to build settlements and fight battles and more than 30 different enemy races, from cowardly goblins to powerful demons, Fire Angels, Werewolfs and giant Ice Dragons.
A multitude of spells, divided into different categories of magic (white, black, elemental, etc.) and enchanted items
Awe-inspiring 3D-graphics with zoom levels from isometric to 1st-Person-views
le to use the powers of the old rune magic. The game blends the two genres RPG and real time-strategy in one single, excellent mixture full of adventure and warfare. The world of Spellforce is divided in different "shards" of land, connected through old portals. Some of the lands are built more RPG-like - so you'll have to explore them with your party members (you summon them through your rune magic on special altars) and fulfill quests like in a RPG. Other maps are designed for strategic options and you can build up a base and form an army to crush your enemies - however: you don't have to build an army, if you choose to try it on your own, you're free to do so (actually, most maps are easier to solve in a RPG-approach, because as soon as you build up an army, both enemy forces and neutral forces begin to attack you permanently). If you choose to build an army, you can walk right in the lines of your soldiers and experience the feeling of battle.
The game features a zoom - if you zoom out, you see the gameworld like in a isometric rts-game - if you zoom in, your look over the shoulders of your avatar, thus feeling like in the middle of the action yourself.
For your character development, you have an enormous freedom: Do you want to be a light warrior-type, using only light armor and quick blades, or will you be a heavy fighting machine, using the biggest claymores? Will you be more of a ranged fighter, using bows to engage your enemies? Or do you meddle in the wide range of magic schools - necromancy, elemental magics, mind magic etc.? It's all up to you, and you can combine the different abilities, so you play exactly the character you want to.
There are also an enormous amount of different weapons, armors, clothes, potions, accessoires to equip and use - some legendary pieces are connected to whole quest lines.
Spellforce features many, many very different and interesting quests to solve, some of them spanning over many of the lands, so it's a good thing you are able to travel forth and back between them.
I cannot recommend Spellforce enough to anyone open to bold and creative games. Together with its two addons - and these are no mere dlcs, but full fledged games by their own - you'll have countless hours of fun and adventure, building cities, marching on front of your armies to battle, solving intriguing quests. Good luck!
ajor RTS. I know the similarity is not much but the outdated graphics, which might put some people off, really reminded me of the old days when we had tons of great RTS with amazing single player campaigns and engaging gameplay. This game was really nostalgic for me because it reminded me of the great old days of RTS, none the less, it is a great game by it's own, even though it might look unapealling right now it still provides you a great single player campaign which it's significantly long. If you're into Real Time Strategy games, specially fantasy themed ones please do pick this one up, it's a good one!