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Septerra Core

Septerra Core


Game Summary

At the very heart of Septerra lies the Core, a huge Biocomputer. Seven continents at different elevations, each with its own unique people and culture, orbit around the Core. According to an ancient prophecy, Septerra's continents will one day converge and join in orbit together on one level - this is the Legacy of Marduk, the Creator's son. The Chosen, fanatical believers in the supremacy of their own wisdom and technology, impatiently try to force the issue - causing a global catastrophe which threatens the lives of all Septerreans.

Meanwhile, amongst the Junkers, a young woman named Maya gets caught up in the developing maelstrom and soon finds herself confronted by seemingly insurmountable problems. Without help she stands no chance of fulfilling the Prophesy before Septerra perishes. But whom can she trust in a world torn by war and treacherous intrigue - a world on the edge of the abyss

Key Features

  • A fantasy role playing game with over 140 characters and a complex, multi-level world
  • Intriguingly varied story-line
  • Choose up to nine party members, each with a unique motivation, skills and background
  • The strategic combat system combines the best of turn-based and real-time elements
  • Create and cast up to 120 individual spells
  • Explore over 200 locations with mysterious buildings, eerie landscapes, danger and  surprise at every turn
  • The Adventure-style user interface gives you maximum interaction with the Septerra game world
  • Hundreds of entertaining voices spoken by professional actors
  • 16 Bit SVGA rendered graphics in Japanese "Manga" style

System Requirements


Operating System: Windows 98/XP/Vista/7
Processor: Intel or AMD
Memory: 128 MB
Hard Disk: 700 MB
Video: 64 MB Graphics Card w/ DirectX support

User Reviews

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I am going to say this first because this is the main problem with the game and is a big factor when deciding to buy it, the gam...e looks too ugly nowadays. I played it around the time it was released and it looked good (it was never state of the art, but it was good compared to other games of the time) and it is a big factor, because the rest is good, the story is good, the companions that you find along the way all are memorable and have lots of dialogs and techniques to make you want to use them all. The only other big detractor is how slow the game goes, the pacing is horribly slow, you will have to take on very long battles before reaching a story point again, since the batle graphics and animations are ugly, you can get tired of the constant battles. If you are a fan of old school 3d games and RPG this might suit you just perfectly, but believe me, if you have a picky eye for visuals and speedy gameplay this will not bide well.


And here we've got the really sucessful and enjoyable attempt to make an jRPG, but more "digestible" for "western" customer. Wel...l, we've got everything, that we could expect from good cRPG - rich and intriguing storyline, a bunch of interesting characters and quite long game. The combat system is modelled on jRPG systems, but to be honest - even if you don't like it, it won't disturb you too much. Pity, that the whole game is linear and we need (too often, in my opinion) to go through the big areas with respawning enemies for two or three times. The fighting system is theoretically not too sophisticated, but with "spellcards" system it is quite acceptable. Even with disadvantages that I've mentioned before, Septerra Core is really intriguing and satisfactory cRPG.
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